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The encoder analyzes the spectral components of the audio signal by calculating a filterbank or transform and applies a psychoacoustic model to estimate the just noticeable noise-level. In its quantization and coding stage, the encoder tries to allocate the available number of data bits in a way to meet both the bitrate and masking requirements.
The decoder is much less complex. Its only task is to synthesize an audio signal out of the coded spectral components.
All Layers use the same
analysis filterbank (polyphase with 32 subbands). Layer-3 adds a MDCT transform
to increase the frequency resolution.
All Layers use the same "header information" in their bitstream, to
support the hierarchical structure of the standard.
All Layers have a similar sensitivity to biterrors. They use a bitstream structure
that contains parts that are more sensitive to biterrors ("header",
"bit allocation", "scalefactors", "side information")
and parts that are less sensitive ("data of spectral components").
All Layers support the insertion of program-associated information ("ancillary
data") into their audio data bitstream.
All Layers may use 32, 44.1 or 48 kHz sampling frequency.
All Layers are allowed to work with similar bitrates: